Letisha Kelsey
Game Artist
Work History
Contract Game Artist - Fifth Column Games (2016-Present)
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Utilized Adobe Animate and Photoshop to create quality assets consistent with established styles.
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Combined technical and artistic abilities to problem-solve and accomplish design objectives.
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Advanced designs from concept toward implementation by creating mock-ups for review.
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Increased engagement from players with scheduled content releases and social media posts.
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Managed documentation and production schedules in collaboration with production staff.
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Freelance Artist (2014-2016)
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Consulted with clients to discuss commission ideas and style preferences for various projects.
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Created custom designs and illustrations using Photoshop to meet client goals.
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Designed and built models for 3D-printed pieces using software such as Maya and SketchUp.
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Utilized materials such as clay, resin, paints and pencils to complete unique pieces for customers.
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Researched art and style elements for inspiration.
Game Artist - Fifth Column Games (2011-2013)​
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Collaborated with other artists to set and maintain standards of quality throughout several distinct projects.
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Utilized Adobe Animate and Photoshop to create consistent, high-quality assets within style guidelines.
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Combined technical and artistic abilities to realize challenging design objectives.
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Worked alongside engineers to create breakable asset animations and particle effects.
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Learned new software packages in order to match established art processes.
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Liaised with other departments to discuss ideas and create unified goals.
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Education
Bachelor of Science in Game Art - 2010
Full Sail University, Winter Park, Fl